However, nothing has been greenlit at this point, as Sato notes, "It would take additional work to produce remakes instead of simple ports. That game has a few hard spots where the mission arrow disappears and you have to figure out what to do. The most common yakuza material is metal. That makes the decision a little more complicated." Yakuza 3 lacks a little bit more than ASM hacker’s touch. Remaking Kenzan and Ishin would be in keeping with the Yakuza series' other remakes, which have - thus far - been built two console generations after the initial version of the games released. With the PS5 and Xbox Series X/S now out, rebuilding both of these games for these powerful consoles could be a big boost for the series, both in Japan and the west. Gamers have shown recently that they're ravenous for Samurai-era games, with massive titles like Ghost of Tsushima and Sekiro: Shadows Die Twice surging in popularity over the last few years. While the Yakuza series is notorious for featuring more comedic elements than these titles, existing fans of Yakuza and newcomers to the series could likely enjoy the games, as Sato indicates that he believes they have some of the best combat the series has to offer. Yakuza's remakes, Kiwami 1 and 2, have been widely praised by fans and critics. Remaking Yakuza Kenzan and Ishin would help the series to bypass potential problems remasters of older games can have, like the stiffness of the Yakuza 3 in the Remastered Collection release, and give players a return to a more traditional combat system following the release of Yakuza: Like a Dragon's shift to turn-based RPG combat, which is likely to please fans of the long-time beat-'em-up formula. Yakuza: Like a Dragon is available for PC, PS4, Xbox One, and Xbox Series X/S.
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